![]() ![]() World Congress is another significant change brought with Brave New World, and it dramatically improves the late-game by allowing players to propose and vote on different initiatives. The fact that it appears during the Modern Era helps as well, as it makes sure that new and exciting things are happening even after you've explored every inch of the globe. Besides giving you the ability to further shape your Civ, they also provide a much-needed pool for less Culture-focused Civs to dump their points into. A larger renovation comes with Ideologies, a multi-tiered branch within the Social Policy tree that allows you to choose whether your Civilization follows Autocracy, Freedom, or Order. If the winning player has a huge army, you can rally together with other players to bankrupt him by increasing the gold cost per turn of military units.The Social Policy tree has also received a significant update as a result of the changes to the Culture victory conditions, helping to integrate the new mechanics well without feeling like they're given an unfair focus. It’s really a system of trying to help yourself while inflicting serious pain on other players. The laws enacted by the World Congress cover a variety of things, including banning a particular resource from play, increasing taxes on standing armies, enforcing a world religion, and events like the World Fair that lets players donate production to win prizes. This really makes having lots of city states on your side beneficial. Delegates are gained by advancing in eras and by having allied city states. The hosting player and the player with the most delegates can propose laws to be put to a vote. This player becomes the leader of the World Congress (which you can rename to anything you like, so my leaders met at the “Greater Council of Sloths”), and players can vote on issues that will affect everyone. The older the site is, the more culture points you get from it.Īnother end-game feature is the World Congress, which opens up when one civilization has met every other leader and they have the printing press. ![]() You can either dig out an artifact that can be placed in culture buildings to generate tourism, or you can turn the site into a landmark that will give you culture points. These sites will appear at places where earlier events happened in your game, places such as where you fought an enemy or you destroyed a barbarian camp. Civ IV players will also be happy to know that great people can “culture bomb” other players, meaning that you can go into their territory to spread your culture and tourism with a massive burst.Īlong with great people being able to make great works, artifacts can also be found at new antiquity sites using the Archaeologist unit. This new victory is much more satisfying than the previous system, and it can be challenging when you have a lot of players trying to achieve it, since everyone will have a really high culture value. If you have a dominant culture, other players’ cities can defect to your side. When you have generated more total tourism then they have generated total culture, you win the game. Basically, tourism represents your attack points and culture is your defense points.
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